Territory: King of Heastrom
Birth Place: Layku City
Nickname: White
TF Card Abilities: He possesses the best balance between his attacking capabilities. Specializes in the "Bunshin" strategy, where he uses subtle movements to hide from the enemy.
TF Card Characteristics: A courageous leader. He is intelligent and has a stronger hatred of evil than most people. A former Prince of the Beastrom/Heastrom Royal Family.

Jungle Card Abilities: He is the eleventh King of the Lion family, which has existed for thousands of years. Besides excelling in martial arts, he has supernatural abilities that allow him to use the ancient arts of universal creation that have been passed down from generation to generation.
Jungle Card Characteristics: During the Great War, he served as the Supreme Commander, possessing a calm and collected personality. He also has the kindest heart on Planet Beast, and his loving personality charms everyone. He is a leader.

Meiji Card Abilities: He excels in swordsmanship and possesses psychic power that transcends time and space.
Meiji Card Characteristics: Cool, calm, and bold. He is also kind and gentle.

Sunburst Card Abilities: Has the greatest balance of attacking abilities.
Sunburst Card Characteristics: Courageous Leader.
Battle Armor:
Super Laser Eye: Sight up to 100 kilometers away.
Titanium Shoulder: Crushes rocks with his body slams.
Ultra Arm:
Impressive power.
Strong Knee Bone: Power jump of 200 meters.
Miracle Battle Emblem: Sun Burst Power that can be used to defeat all his enemies.
Perfect Foot: Speeds up to 150km/h.
Secrect of the Sun Burst Power:
Thanks to the scientific power of Cybertron, White Leo was reborn as a powerful warrior. On his chest, the battle emblem shows the Sun Burst Power, which can defeat the powers of Fire, Water, and Wood. This is a secret photo taken by Devil Bat.

White Beamer:
Jungle Card Abilities: When the Miracle Number is obtained, the white beam is capable of creating the appearance of all things.
Meiji Card Abilities:It fires a white beam that can cut through time and space. Miracle Number: 11
Damage Points: -3
Normal Attack: Your opponents energy is reduced by 3 when a dice total of 11 is rolled.
Miracle Power Announcement: When you roll a dice total of 11, increase your energy is by 5.